After getting the crazy idea that I wanted to run an arcade, I decided to talk my best friend into helping out. To be honest it wasn’t all that hard… This page will serve as a running archive of our attempts to navigate the arcade landscape as it unfolds before us. 

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My adventure began through basic reminiscing, and quickly cycled into my obsession list as a must have. Somehow I got turned onto the Undamned  UD-CPS2 “consolized” Capcom Play System II CPS2. In my attempts to decide how much money I wanted to invest into arcade projects I very quickly decided that although I loved Capcom games I did NOT like the high price attached to reclaiming the actual hardware from its original arcade home.  

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Shoot me later, but the CPS2 software library doesn’t exactly *speak* to me personally. I can get down on a few of the games, but at the end of the day Street Fighter, and Marvel v.s. Capcom are the ones I’d really tweak out on owning. Given that I read Hack A Day, I assume that their articles outlining how to “desuicide” Capcom CPS2 boards are what got me started onto this (unfortunate?) path. 

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After catching up on all the research, I decided that CPS2 was a bit expensive for me personally, and I did not want a pile of their large boards just so I could have various games:

https://github.com/ArcadeHacker/ArcadeHacker_CPS2

https://hackaday.com/2017/04/03/revealing-capcoms-custom-silicon-security/

http://arcadehacker.blogspot.com/2017/03/a-journey-into-capcoms-cps2-silicon.html

https://hackaday.com/2016/09/15/desuiciding-capcom-arcade-boards/

http://arcadehacker.blogspot.com/2016/09/capcom-cps2-security-programming-guide.html

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It was around this time that I started to think hard about what I actually wanted. As cool as Street Fighter is, I am garbage at it, Marvel vs. Capcom is more my style, I can just mash buttons and make progress! Looking around for some analog to CPS2 that could play MVC2 I stumbled upon the Sega Naomi. I don’t think the Naomi could have been more perfect for me. The moment I learned about the Dreamcast roots I was in love. I had in fact kept my Dreamcast all this time, specifically so I could play PowerStone II again at some point in my life. 

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This pretty well immediately triggered my attempts to understand how to “consolize” a Sega Naomi, and in tandem my discovery of “Candy Cabinets”. After exploring several Candy lists, I settled upon a specific penchant for Sega Astro City, Net City, Naomi Universal, and their “New” variants. A sea of acronyms followed, NNC, NUC, NAC, as well as a subsequent realization that due to my location on the East Coast, EVERYTHING I wanted was quite simply put NOT cheap, and often subject to a “stress tax” (no lie someone once said that to me). 

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Keep an eye on the site, as many of the antics that can be shared, will be shared… IF I learn something, I’ll do my best to pass it along. The first two things that will be shared here are two really important rites of passage for this scene: 

1. My first international freight / cargo shipment via sea, rail and truck

2. Our first successful public event, required moving 3 machines across two states. 

Some of the more run of the mill notes I will share involve:

3. NetBooting, CF Booting, and MultiCarts… Oh My! 

4. Acquiring and rewiring unique control panels

5. A brief outline of the SuperGun setup I used briefly. 

 

Stay tuned! I’m sure it will be a bumpy ride. It is all good though, we are strapped in over the axels, and our ties are strong! 

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In the mean time, if you are hunting for Sega Arcade Cabinets, check out our CabHustler output.

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